Maybe just from a different angle? I think you can change the maps angle using the control sticks.
No man.. I'm telling you. My game has Windhelm attached to the the Mage's College. Her game has a totally different city attached to it. And that city in my game is further towards the middle of my map, and not anywhere near the college.
I love this game. I even really like the small things like reading the various journals/notes throughout the game, the comments people will make and how some of their dialogue gets updated when something major happens in the game, watching enemies doing pirouettes and/or falling sizable distances when I hit them with Ice Form, watching other battles (I was at one place and I had a great view of a dragon fighting against a Forsworn fort), watching a thief run around in Riften only to get mowed down by a rain of arrows, etc...
My only problems:
Jumping can be retarded at times
It can take a while to get to some locations (stupid mountains...). I don't like having to travel all the away around an area just to find the one path that leads up (so yeah, sometimes I'll use my super-mountain climbing horse to get up)
Not much of a problem, but dragons can attack at some inopportune times (when I first got to Karthwasten I was watching some sort of dispute when it got abruptly interrupted by some asshole dragon. I used the Storm Call shout, and found out that you shouldn't do it when civilians are nearby...)
I thought some of the questlines were too short. I was liking the Dark Brotherhood line, but then it kind of ends abruptly. I got the new place and spiffied it up and then that was it (I'm not going to count the unlimited 'kill random person' quest)
The only quest I haven't liked so far is the 'find 30 crimson nirnroots' one
I'm getting closer and closer to getting everything done, but I did get all the add ons when they were on sale, so I have a decent amount of things left to do
-I had to adopt Hroar, the Spanish Lion Tamer, when he said his name...
Now Skyrim is a good game that has it's obvious flaws. Ones that I often point out is the foolishness of dungeons and repetitiveness(run in, kill dragur, grab something or kill a major boss, word wall, secret exit).
What game doesn't have a heavy element of repetitiveness? The GTA games get a lot of love, but they're highly, highly repetitive. What does "the foolishness of dungeons" mean? There's plenty of quests that don't involve going to a dungeon and killing something.
Another is the lack of character growth. I'm the leader of a guild, helped lead a rebellion, and I'm just as respected as if all I had done with my character is run around naked collecting wolf pelts. Oh, and I'm the dragonborn.
"Maybe I'm the Dragonborn and I just don't know it yet." Most people don't know you're the Dragonborn. Call them naive if you want. I agree with you to an extent, but also disagree. Some of the assholes treat me like an errand boy even though I've done all kinds of great things that should earn me great respect throughout the lands, but it's not something that bothers me that much. It makes me kind of feel like a super hero from a comic book. I've gone out and done all these wonderful things, then come home and nobody knows the things I've accomplished... Some of the people do change upon what you have done, though. Guards and some other people's dialogue gets updated when something major happens. Some will like/dislike you over what has happened/what you've done. Some will hire thugs to come after you. You can become honored as a Thane in the various holds. Things like that.