So I'm playing. Very entertaining. In an open world game, it's always been very important that the ability to get around the map be fun, and they got the web slinging down.
The map is a total litter box though. And because of my play style, I'm just running around collecting things and upgrading, and have done as few missions as possible, which is an indication of what a litterbox it is. It feels like an Assassin's creed game, where the map is segmented off, and you get these repeats of menial missions that I could totally see becoming dreary monotony. Beginning with what are essentially viewpoint towers. It's also got a bit of a "The Division" feel because of that too.
The combat is really well done. It's like a much faster version of the Batman combat. The animations look spectacular though. Again, so far, a few of the moves are becoming monotonous, as they're consistently effective, although that might change. It has been more challenging than I expected as well.
It's a great take on Manhattan. I was excited for The Division about playing in Manhattan, and wound up a bit disappointed. This is a much better take, blending a lot of genuine landmarks with comic world additions. So far very few interiors, and it does feel oddly small for a game of this level of release. Which isn't really a knock, I don't need to feel like I have to play for 20 minutes to the next mission, and part of that is because the web slinging is well done, you can travel at a crazy right, and it's enjoyable on top of it.
I'll check back in when I get into more missions, which is coming soon. I'm almost out of things to do.
I'm super hyped to play this game. I have so many fond memories and if this is anything like Arkham Asylum and the Batman games I'm all in.
I love the Arkham games, and I'd say I like this better, without thinking about it too much. Although there are a few things about it that might bother people. It's definitely smaller. But I consider it's size just about perfect.
I found the game a little too easy, either focus bar should be nerfed or self-healing
story is solid, ending is great
sets up a good sequel
combat is fun diverse, balanced in that it's probably all too OP
or maybe not maybe the game just didn't up the stakes/difficulty enough
best things about the combat
1. flows really well
2. found myself using all aspects (gadgets/web/air/melee/object throwing)
bad combat systems are unbalanced and encourage you to rely on one or two strategies
i'd throw a spider drone, web bomb into the crowd of enemies, web zip, melee into an air attack combo, special attack K.O, use some more gadgets, web throw an object
and as u lvl up and use skill tokens it makes it better
complex enough while maintaining simplicity
if only the missions truly got progressively harder as they should have to match my increasing combat abilities
I haven't finished, but I agree with much of this. I weirdly went after all the side stuff as soon as it was presented with me, so for example, I got all the backpacks before beating a mission. That put me in a spot where I wasn't leveling up as fast as I probably should've been, because you basically get enough XP to level up every mission. So I did have some challenge in combat for a while. Once I did level up though, I had so many tokens from all the side stuff, that I was able to buy gadgets and suits en mass, and was able to start blowing through stuff.
I haven't gotten very good at the gadget use to this point. Otherwise I agree about the combat flow and diversity. The special moves. The use of the webs as shooters, and the use of them to throw. And the variety in enemy type, really make the combat just complex enough that you can't get away with button mashing, but nothing feels close to being unachievable. And it looks great when you really get it going.
I think the real charm to it is that in any open world game, it's really important to make getting around the world fun, and the web slinging mechanic is about as good as it gets. I've only fast traveled five times, mostly because I noticed there was a trophy for it. You can traverse the city so easily from top to bottom, there's very little reason to go through the load screen of the fast travel. Especially because it's fun to get around, and the city looks great.