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NBA Legend and Hall of Famer
Re: How do we stamp out flopping in the NBA?
Originally Posted by Milbuck
Something like a tennis challenge system?
Give the coach and/or players like 2 or 3 challenges to argue a call if they think the opposition flopped, and go to a slow motion close up replay. If they're right, technical foul for flopping against the opposition, and the team that argued the call keeps that challenge. If they're wrong and there was legitimate contact, they lose that challenge. If they're out of challenges, they can't argue any call, and any flops by the opposition after that is a fine.
If an individual player gets called for flopping repeatedly, maybe start using suspensions.
That's a horrible idea. A game that is already getting slowed down by personal fouls, free throws, commercials, and a replay system at the end of games does NOT NEED a challenge system.
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Please clap.
Re: How do we stamp out flopping in the NBA?
Originally Posted by gts
in game penalties for flopping larger fines and one game suspensions after the 3rd flop... now that the league officials will be watching all games live from a remote location they could watch a flop on replay call it in for the game refs to call the foul... make it technical foul
It would have to be something like this, or a ridiculously huge fine after the game. There will never be a perfect system but something like this would be worth trying out early in the season.
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NBA All-star
Re: How do we stamp out flopping in the NBA?
Again, how do you distinguish between a real flop and a natural reaction?
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Please clap.
Re: How do we stamp out flopping in the NBA?
Originally Posted by Nash
Again, how do you distinguish between a real flop and a natural reaction?
It would be a judgment call upon which people would no doubt disagree often. Similar to when the NFL flags and/or fines defenders for "dirty" hits.
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The Wizard
Re: How do we stamp out flopping in the NBA?
Count flops as techs after the game. Then they'll count towards your tech limit for suspensions
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College superstar
Re: How do we stamp out flopping in the NBA?
Increase the fines and then if the crap continues, take away draft picks.
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Local High School Star
Re: How do we stamp out flopping in the NBA?
Originally Posted by ralph_i_el
Count flops as techs after the game. Then they'll count towards your tech limit for suspensions
I like it, however the NBA fined hardly anybody for flopping last year, they need to be more diligent in reviewing games.
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Life goes on.
Re: How do we stamp out flopping in the NBA?
Originally Posted by Nash
You can't, how do you know what is real flopping and what is just a human reaction? People react differently and people scream 'flop!'.
If I came swinging at your face or a body part without touching you, you'd react to it and it would look like you're flopping because I never touched you.
They review flagrants. They can review flops. Some of the flops are wild. People literally throwing their body backwards. They need to stop the game when someone flops like that to 'make sure they aren't hurt.' Then they can review it.
Unfortunately, this won't happen because the NBA largely doesn't care. If you watch a replay of a flop it's almost always apparent that it's a flop. Sometimes there wasn't even any contact.
Edit: To everyone talking about how the game would slow down, sure it may be slow at first... but once people started getting the D in terms of flopping ejections or techs, they would stop and it would be rare, kinda, again like a flagrant or a fight that they spend much time reviewing already.
-Smak
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Local High School Star
Re: How do we stamp out flopping in the NBA?
Originally Posted by ILLsmak
They review flagrants. They can review flops. Some of the flops are wild. People literally throwing their body backwards. They need to stop the game when someone flops like that to 'make sure they aren't hurt.' Then they can review it.
Unfortunately, this won't happen because the NBA largely doesn't care. If you watch a replay of a flop it's almost always apparent that it's a flop. Sometimes there wasn't even any contact.
-Smak
Instead of stopping the game why not let the game continue while a 4th ref reviews it and then hands out a tech? If it was at the end of the game (last 5 minutes) then you could stop the game and review it.
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Life goes on.
Re: How do we stamp out flopping in the NBA?
Originally Posted by josh99
Instead of stopping the game why not let the game continue while a 4th ref reviews it and then hands out a tech? If it was at the end of the game (last 5 minutes) then you could stop the game and review it.
The NBA has the money to hire experts to review that shit if they want. They just have to make the punishment serious. A bad flop should be an ejection.
-Smak
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Re: How do we stamp out flopping in the NBA?
1 game suspension
It will end tomorrow
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Re: How do we stamp out flopping in the NBA?
Originally Posted by Nash
Again, how do you distinguish between a real flop and a natural reaction?
Originally Posted by Real Men Wear Green
It would be a judgment call upon which people would no doubt disagree often. Similar to when the NFL flags and/or fines defenders for "dirty" hits.
If it is even close, rule it a natural reaction.
but there are obvious flops.
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National High School Star
Re: How do we stamp out flopping in the NBA?
Its impossible to stamp out completely, as it's been around since the beginning of basketball (for example there was a flopping on the 80s just no social media at the time to expose it and the fact that most people weren't old enough to watch), but I think giving teams instant replay abilities on every play would help lower the flopping
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NBA Legend
Re: How do we stamp out flopping in the NBA?
Its actually as much flopping as ever.... some of the flops are even commendable/respectable fundamental plays, like for example:
Defensively taking a charge, even if there is contact its really 99.9% of the time a flop, play/sell it a bit, fall down so easy like you are balancing on chopsticks, ofcourse you do that, ofcourse you want to give the opponent a foul and your team the possession, why would you just sit there and stand your ground.... that stuff can even make you a 1st all-defensive player if you do it alot...
Offensively drawing contact, sometimes players will exaggerate the physical contact/foul....
It looks bad only when you get caught, when its obvious, like there is no contact and you fall down or flail around or whatever......
It has always been like this, the only difference is that today compared to any other time in NBA history a game is recorded by even more cameras from even more angles in Bluray/1080/720p quality with 100+ fps, 100hz and each play is replayed all the time in ultra slow mo and zoomed in from all angles.... you cant get away with ANYTHING like that in todays era... all games are also avaliable to any fan who has internet, for free... nothing goes to waste....
There is not more flopping going today, but the flopping (including everything else) because of the above is much more DEFINED today....
Last edited by pauk; 09-12-2014 at 09:03 PM.
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NBA All-star
Re: How do we stamp out flopping in the NBA?
Originally Posted by pauk
Its actually as much flopping as ever.... some of the flops are even commendable/respectable fundamental plays, like for example:
Defensively taking a charge, even if there is contact its really 99.9% of the time a flop, play/sell it a bit, fall down like you are standing on chopsticks, ofcourse you do that, ofcourse you want to give the opponent a foul and your team the possession, why would you just sit there and stand your ground.... that stuff can even make you a 1st all-defensive player if you do it alot...
Offensively drawing contact, sometimes players will exaggerate the physical contact/foul....
It looks bad only when you get caught, when its obvious, like there is no contact and you fall down or flail around or whatever......
It has always been like this, the only difference is that today compared to any other time in NBA history a game is recorded by even more cameras from even more angles in Bluray/1080/720p quality with 100+ fps, 100hz and each play is replayed all the time in ultra slow mo and zoomed in from all angles.... you cant get away with ANYTHING like that in todays era... all games are also avaliable to any fan who has internet, for free... nothing goes to waste....
There is not more flopping going today, but the flopping (including everything else) because of the above is much more DEFINED today....
How's the compilation coming along?
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