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  1. #16
    Sixers|Eagles|Phillies GOBB's Avatar
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    Default Re: Watch Dogs - Open World Gameplay Premiere Commentary

    Not sure I'll get this game but it looks interesting. If this drops Nov? Man there are going to be quite a few games out at that time. New COD, GTA 5, AC 4.

    Quote Originally Posted by embersyc
    Interesting multiplayer. I can see people being turned off in that you cant tear up a city shooting and blowing stuff up. They pretty much said COD or even GTA free mode isnt gonna be the thing. It'll have a free mode feel to it tho but not running around with grenades shooting stuff up etc.

  2. #17
    Hi, how are you? Lebowsky's Avatar
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    Default Re: Watch Dogs - Open World Gameplay Premiere Commentary

    Quote Originally Posted by Rake2204
    Maybe a dumb question, but do you know if this game is a true representation of Chicago? Authentic streets through and through? Or is it Chicago like GTA V will be Los Angeles, as in "It is, but it isn't."?

    I haven't had an issue with the prospect of returning to Los Santos up to this point because from the looks of it, it may have very little in common with PS2's San Andreas. It appears so vast and so rich in detail that I don't get the feeling I'll ever be playing and get to a point and say, "Oh man, that's so San Andreas." To put it succinctly, it looks like it might as well be a new city, just as "Liberty City" in IV had very little in common with Liberty City in III. The difference, of course, is S.A. was able to closer reflect L.A. than III was able to reflect NYC, but the premise remains the same.

    That said, I certainly wouldn't mind a new locale. As a local, I'd push the city of Detroit for it's gritty outskirts, solid downtown, river border/international border, Ambassador Bridge, uppity suburbs, historic structures, abandoned yet beautiful historic structures, and Robocop.
    I'd absolutely love to see Detroit featured in a GTA game some time. As bad a reputation as it usually gets, it's a place I really hold dear.

  3. #18
    NBA sixth man of the year Thorpesaurous's Avatar
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    Default Re: Watch Dogs - Open World Gameplay Premiere Commentary

    Quote Originally Posted by Rake2204
    Maybe a dumb question, but do you know if this game is a true representation of Chicago? Authentic streets through and through? Or is it Chicago like GTA V will be Los Angeles, as in "It is, but it isn't."?

    I haven't had an issue with the prospect of returning to Los Santos up to this point because from the looks of it, it may have very little in common with PS2's San Andreas. It appears so vast and so rich in detail that I don't get the feeling I'll ever be playing and get to a point and say, "Oh man, that's so San Andreas." To put it succinctly, it looks like it might as well be a new city, just as "Liberty City" in IV had very little in common with Liberty City in III. The difference, of course, is S.A. was able to closer reflect L.A. than III was able to reflect NYC, but the premise remains the same.

    That said, I certainly wouldn't mind a new locale. As a local, I'd push the city of Detroit for it's gritty outskirts, solid downtown, river border/international border, Ambassador Bridge, uppity suburbs, historic structures, abandoned yet beautiful historic structures, and Robocop.
    I don't know if this is a street for street version of Chicago, but from what I've seen it looks it. The bridges and river in particular. I honestly didn't know it was set in Chicago, but when I saw the trailer, I said "Hey ... that's Chicago!", which is enough for me.
    I too am not too upset with LA. I just wanted something else. But its fine. The original Liberty City was also so much longer ago than the original San Andreas. We've also seen a version of LA from Rockstar in LA Noir not long ago.

    As far as the gameplay, I'm also hoping for variation. As said, hacking to screw up traffic lights and cause accidents is fine, but there's gotta be more. And at the same time, I don't want it to be a one mission pony. But what I'm hoping is that I can use the skills I've aquired to beat missions in a variety of ways.

  4. #19
    College superstar
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    Default Re: Watch Dogs - Open World Gameplay Premiere Commentary

    Quote Originally Posted by Rake2204
    Maybe a dumb question, but do you know if this game is a true representation of Chicago? Authentic streets through and through? Or is it Chicago like GTA V will be Los Angeles, as in "It is, but it isn't."?

    I haven't had an issue with the prospect of returning to Los Santos up to this point because from the looks of it, it may have very little in common with PS2's San Andreas. It appears so vast and so rich in detail that I don't get the feeling I'll ever be playing and get to a point and say, "Oh man, that's so San Andreas." To put it succinctly, it looks like it might as well be a new city, just as "Liberty City" in IV had very little in common with Liberty City in III. The difference, of course, is S.A. was able to closer reflect L.A. than III was able to reflect NYC, but the premise remains the same.

    That said, I certainly wouldn't mind a new locale. As a local, I'd push the city of Detroit for it's gritty outskirts, solid downtown, river border/international border, Ambassador Bridge, uppity suburbs, historic structures, abandoned yet beautiful historic structures, and Robocop.

    I'd also like to see a new city introduced to the GTA series, as much as I like the look of GTA 5 the same cities in America repeatedly get used in games. I for one would like 2 cities in the next GTA. Perhaps your character could start out in Havana Cuba and half way through the story make it to Miami like Scarface.

    As for Watch Dogs I like the look of it however I have a feeling it will become quite linear. Sandbox games very rarely offer variety in missions because the main selling point is the exploration of the city. The only sand box that has kept me entertained through out has been GTA. It's certainly shaping up nicely but like some previous posters have said it needs to have variety.

  5. #20
    NBA sixth man of the year Thorpesaurous's Avatar
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    Default Re: Watch Dogs - Open World Gameplay Premiere Commentary

    One thing that's struck me about this game ... how do you get around?

    One of the critical elements about an open world game is how you get around that world. You can make the best city in gaming history, but if it's no fun to get around, it's not gonna make for much of a game.

    Even GTA had to go to the fast travel stuff in IV. That was one of the reasons I've not liked a few recent open worlds, like LA Noir and Mafia. Mafia was a decent story, but it was a mission based game. The only thing the open world did was make you drive back and forth from your apartment to the mission each time. The world was involved in some of the missions, but otherwise the city was too dead, and the car handling wasn't up to snuff, making driving through the city dull. LA Noir had some random side missions you could stumble upon, but again, it was mostly just getting to and from crime scenes in lousey 50s cars.

    Red Dead's horse riding was fun (and they had fast travel). Assassin's Creed's free running is fun. Infamous' free running, rail sliding, elecrofloating was fun (although that game almost got ruined by taking too long to get you the power ups needed to traverse the city properly). Batman's cape gliding was fun. And GTA's long history of stealing good cars, and having a city littered with with cool side elements, along with ramps and short cuts all over is fun (although as I said, they resorted to fast travel in the cabs, and after insisting I wouldn't use it, I wound up using it a fair amount).

    So how does this guy get around? His hacking skills make me think he's gonna have some access to stealing cars, but that doesn't seem like it's gonna be his main thing, and this isn't built like a "driving game" the way GTA is. And he could have some free running skills seeing as this is Ubisoft, but I haven't seen footage like we did where he's running like we saw with ACIII. I mean that's sort of the whole point of those games. And if they did do it, wouldn't just feel like a re-skinned AC?

    There's gotta be some gimmick to movement. Too much quick travel and it feels less open world and more just jumping from level to level.

  6. #21
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    Default Re: Watch Dogs - Open World Gameplay Premiere Commentary

    f*ck!!!!!!!!!!!!!!!!!!!

    Watch Dogs went from being a launch game to now a spring 2014 release

    Ubisoft's next-generation open-world game Watch Dogs has been delayed to spring 2014. The game was previously scheduled to launch in November for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, PC, and Wii U.

    "Our ambition from the start with Watch Dogs has been to deliver something that embodies what we wanted to see in the next-generation of gaming," Ubisoft said in a statement. "It is with this in mind that we've made the tough decision to delay the release until spring 2014."

    "We know a lot of you are probably wondering: Why now? We struggled with whether we would delay the game. But from the beginning, we have adopted the attitude that we will not compromise on quality," the developer added. "As we got closer to release, as all the pieces of the puzzle were falling into place in our last push before completion, it became clear to us that we needed to take the extra time to polish and fine tune each detail so we can deliver a truly memorable and exceptional experience."

  7. #22
    good scorer Rose's Avatar
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    Default Re: Watch Dogs - Open World Gameplay Premiere Commentary

    Quote Originally Posted by jaydacris
    f*ck!!!!!!!!!!!!!!!!!!!

    Watch Dogs went from being a launch game to now a spring 2014 release
    Was just about to post this.

    I'm pretty upset about this. I mean a month before it's released ahhh we need to push this back another 6 months?

    I bet Sony's pissed since it was supposed to launch with them first.

    I'm gonna pre order on amazon now and see if I can avoid sales tax even though we're supposed to pay sales tax next year.

  8. #23
    good scorer Rose's Avatar
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    Default Re: Watch Dogs - Open World Gameplay Premiere Commentary

    Actually now that I think about it I wonder what Amazon is gonna do about the launch bundles that included watch dogs. Luckily I went BF4 but damn.

  9. #24
    I Run NY. niko's Avatar
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    Default Re: Watch Dogs - Open World Gameplay Premiere Commentary

    Quote Originally Posted by Rose
    Actually now that I think about it I wonder what Amazon is gonna do about the launch bundles that included watch dogs. Luckily I went BF4 but damn.
    They turned them into just PS4, no bundle. Gamestop allows you to bundle differently or just receive the game when released, but you still need to buy a game.

    PS4 launch lineup is a bit barren now.

  10. #25
    good scorer Rose's Avatar
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    Default Re: Watch Dogs - Open World Gameplay Premiere Commentary

    Amazon's also giving credit. Even though I preordered the game separately they're giving me $5.

  11. #26
    Gawdbe GOATsol Nashty Scholar's Avatar
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    Default Re: Watch Dogs - Open World Gameplay Premiere Commentary

    All right. Time to cancel my PS3 preorder of this game. If it's coming out 6+ months from now, I will likely just get a PS4 by then.

  12. #27
    NBA sixth man of the year Thorpesaurous's Avatar
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    Default Re: Watch Dogs - Open World Gameplay Premiere Commentary

    This actually helps me too. I can comfortably put off my PS4 purchase until I'm comfortably done with GTA, then ease into the PS4 with Batman and ACIV without having to feel rushed into the system.

    Plus obviously the game needed work, which now I'm sure it's going to get the proper attention.


    Anyone want to argue that the company felt it would cut into AC sales this winter, and preferred to push this back because it's a new IP, and less has been spent on advertising?

  13. #28
    Welcome to LA S. Nash! rhythmic 's Avatar
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    Default Re: Watch Dogs - Open World Gameplay Premiere Commentary

    Quote Originally Posted by Thorpesaurous
    This actually helps me too. I can comfortably put off my PS4 purchase until I'm comfortably done with GTA, then ease into the PS4 with Batman and ACIV without having to feel rushed into the system.

    Plus obviously the game needed work, which now I'm sure it's going to get the proper attention.


    Anyone want to argue that the company felt it would cut into AC sales this winter, and preferred to push this back because it's a new IP, and less has been spent on advertising?
    A bit of both, I'd say.
    I don't think AC is even competition to Watch Dogs. WD just looks like one of those really ambitious games that come out once every 3-4 years and redefine the industry. I've never considered AC to be a GOTY candidate, even the second one (which is the best alongside Brotherhood).

    Honestly, I completely forgot Black Flag is coming out in less then a month.

    Financially, it definitely makes sense. But then again, those dates were set for quite some time, so I'm sure they didn't just figure this out all the sudden. Plus it's nearing Xmas so I'm sure most people would get both titles anyways. I mean, I don't think I've met a single person who isn't planning on getting Watch Dogs. It's a highly anticipated game, probably more so then The Last of Us and slightly less than GTA V.

    I'm also hearing rumours that Uncharted 4 will be coming out for PS4. Nolan's interview was very telling. When they asked him about what ND's are up to, he had this big grin when they asked him "Is it Drake 4?". He basically said "the game looks stunning on PS4, I've never seen the environment as beautiful...the progression is astonishing."

    That quote was weird to me. If ND are creating a new IP or even Jak & Daxter, than why was Nolan interviewed. You can tell he was trying his best not to leak information (because he can't). But the way he was describing the game, tells me it's Uncharted 4. The fact that he talked about graphics looking beautiful and emphasizing progression says a lot. Uncharted is arguably the best looking game ever made and it's progression (in terms of graphics) is quite visible. U3 > U2 > DF in terms of graphics.

    Honestly, I've been waiting for U4 for too long... it better be coming out soon.

  14. #29
    good scorer Rose's Avatar
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    Default Re: Watch Dogs - Open World Gameplay Premiere Commentary

    Quote Originally Posted by Thorpesaurous
    This actually helps me too. I can comfortably put off my PS4 purchase until I'm comfortably done with GTA, then ease into the PS4 with Batman and ACIV without having to feel rushed into the system.

    Plus obviously the game needed work, which now I'm sure it's going to get the proper attention.


    Anyone want to argue that the company felt it would cut into AC sales this winter, and preferred to push this back because it's a new IP, and less has been spent on advertising?
    Unless they were afraid that Watch Dogs sales were gonna cannibalize the AC sales, which they probably can't afford after the lackluster sales/reviews for AC 3. Which I know caused myself and 4 other people to pick up AC 4 now, instead of getting Watch Dogs which was the plan. Not too mention that Rayman and Splinter cell were disappointments to Ubisoft. So they probably feel the urge to move some more units. So why not polish the new IP a bit, even if it is arguably the most anticipated next gen game despite coming out on current on systems. So when you look at it that way it made sense to rely on what has been a pretty profitable franchise.

    I am surprised though that they did it a month before the release. That seems really really strange to me.

  15. #30
    NBA sixth man of the year Thorpesaurous's Avatar
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    Default Re: Watch Dogs - Open World Gameplay Premiere Commentary

    I gotta say, I really liked ACIII. I suppose that puts me in the minority, but I really liked all the side stuff better than what I experienced in II even.

    Since we're all guys who are posting in a video game forum, yeah ... there's a pretty good chance we'd buy both titles regardless.
    But I think for the younger audience, with the cost of a new system hanging out there, there may have been a fear of them splitting each other's sales. And while they're not really the same game, they're both apparently open world games, coming off of GTAV's release being the biggest open world seller ever.

    I also find it telling that they said it's been pushed to Spring '14, which to me reads as April, and March closes the first fiscal quarter. So they may be looking to push sales into what is traditionally a slower financial section of the year for the industry.

    They have advertised the shit out of ACIV. Every game channell on youtube is pumping out footage. And they're running commercials during some of the most in demographic tv shows going, like Sons of Anarchy and The Walking Dead.

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